This is really a hard fight so having a ts channel is nice in coordinating the event. If they are unfeared or live too long they will take out your dps eventually. The other dps stay at boss and nuke him down, he hits for about 500 on the mt so its no problem to keep the mt up. Its also wise to have them feared alot as they do alot of dmg(arcane). The event does neither restart so you can wipe your self in there.Īnyway, at the calculator, have the mage (if you have one) spellsteal the flamethingy from one of the bloodelfs before and let him nuke the adds down with that combined with aoe. February, the door will open again if you wipe in the event to reach the Calculator. Send the Tank let it build some agro before nuking,After 4 Sunders do max damage to the boss and MT open Shield wall,when boss spawn the 1st (and hopefully the last) wave of adds MT use Challenging shout or a priest / lock / war aoe fear them so the whole party continue nuking the boss, till the fear end or challenging shout / shieldwall combo end the boss must be down.ĭont forget to keep max distance from the boss.The group we had was 1 Shammy (Resto), 1 Mage (frost), 1 Druid (feral), 1 Lock (demonologist), 1 War (Protection) and the encounter was more than easy.Īs for all heroic modes you need 3 IMBA DPS.Īs for 19. Dps classes should focus fire on the Nether Wraiths and take them down as soon as possible then focus back on Pathaleon, the Wraiths are also affected by fear.Ĭomment by 15174This is a very easy boss if you fight it the right way.We did 3 tries to kill him the first time we met him.1st and 2nd was with the strats above but it didnt worked.3rd try we decited to go 100% dps and tank to open shield wall after some seconds.Why to do that?ġst The adds that boss spawn are very hard to kill (3or4x9-10k HP with fast respawn time),so we have to minimase the loss of dps to the adds in everyway,Ģnd The boss dps is very low so there are no great needs for healing,ģrd The boss has realy low HP (estimated 80-90k)Ĥrth The boss will not cast lot of mana taps / mind controls because of the sort time of combat. The major part of this fight is dealing with his Nether Wraiths, if ignored they will tear up the party quickly. As for Pathaleon’s Domination we deal with it like any other mind control that can not be removed, polymorph or a fear to keep that player in check. His Mana Tap looks to have range on it and may be avoidable, but assuming it is not our healers should keep a close eye on their mana bars. Our tank gets a break with Pathaleon, the only job is in fact to tank, however the rest of the party will have much more trouble. Nether explosion is another skill they cast but may be bugged at the moment it does not seem to do anything.ĭomination – Mind Control that can not be removed.ĪoE Silence – Mid-range AoE that Silences for 3 seconds. Summon Nether Wraith – Summons 3-4 Nether Wraiths that cast Arcane Bolts for 1300-1700 Arcane Damage.
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