Guitar Hero Live utilizes full motion video (FMV) to make players feel like they’re right on the stage, and it’s pretty neat. One of the other big changes to the formula helps give this new version its “Live” moniker: crowd reactions to let you know how well your performance is going. Because of my struggles to successfully dance the six-button mambo, I’ve largely stayed on casual - though I’m really trying to get better at “regular,” I swear! Having said that, the game offers multiple difficulty levels, including a “casual” that has players jamming on just the three white keys, and even a “basic” that only requires a user to strum. At 35, my fingers aren’t quite as nimble as they used to be. Then again, maybe I’m just terrible at Guitar Hero Live. In my case, this changed the challenge from the old Guitar Hero’s reasonable “slide up and down to hit the right color” to a more difficult “WHY AM I BAD AT EVERYTHING?!?!”‘ Players will need to dance their fingers around the six keys, playing black notes on the top set, white on the bottom, and pressing them together on occasion when the game demands it. And it nails this realism perfectly - insofar as I’d also be incapable of playing a real guitar without lots of practice. This is meant to create a more realistic experience, with your fingers moving back and forth across the neck of the guitar. The five colored buttons have been replaced by six smaller tabs, stacked in two rows of three. If you had trouble maneuvering the plastic playpiece in past iterations, you may find it doubly difficult in Guitar Hero Live. Really though, it feels more like a “this is how I play Guitar Hero Live when I’m not at home” option than the proper way to experience the game. I can’t stress this enough - go buy the guitar.Ī word of warning, though: There are a lot of great twists that help set Guitar Hero Live apart from its predecessors, but a big instrument isn’t one of them. Playing without the guitar is actually quite fun on its own, and feels a lot like Tap Tap Revenge (an early iPhone game that owes a lot to Guitar Hero). You can unlock the full game for $49.99, or - and this is what you’ll want to do - you can visit a retail store and buy a plastic guitar that will connect to your iOS device over Bluetooth for $99.99. You can stop what you’re doing right now and download the game for free, though it will be fairly limited in what it offers. Guitar Hero Live is available for iOS owners in a few different configurations. They did it last year with Skylanders: Trap Team, are doing it this year again with its sequel - and for the first time, they’re ready to let you rock with nothing more than a plastic guitar and a pocket telephone. While other publishers are focusing on companion apps for their AAA console releases, Activision has, once again, delivered the total package on mobile devices. Activision are the kings of breaking down the digital divide.
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